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class FireEffect

Defined in:  TSEffects.h
The FireEffect class represents a procedural fire effect node in a world.
Definition

class FireEffect : public Effect

Constructor

FireEffect(float radius, float height, float intensity, int32 speed, const char *textureName);

Parameters
radius The radius of the fire.
height The height of the fire.
intensity The fire animation intensity.
speed The fire animation speed.
textureName The name of the fire texture.
Description


Base Classes
Effect A fire effect is a specific type of effect.
See Also

FireEffectObject