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class PolyboardParticleSystem

Defined in:  TSParticles.h
The PolyboardParticleSystem class represents a polyboard-based particle system node in a world.
Definition

class PolyboardParticleSystem : public ParticleSystem

Constructor

PolyboardParticleSystem(ParticleSystemType type, ParticlePoolBase *pool, const char *textureName = nullptr);

Parameters
type The type of particle system.
pool The particle pool from which this effect creates particles. The particles in this pool must use the PolyParticle structure.
textureName The name of the texture map to use. If this is nullptr, then the default particle texture is used.
Description
The PolyboardParticleSystem class is the base class for all polyboard-based particle effects.
Base Classes
ParticleSystem A PolyboardParticleSystem node is a specific type of particle system.
See Also

ParticlePool

PolyParticle