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class QuadParticleSystem

Defined in:  TSParticles.h
The QuadParticleSystem class represents a quad-based particle system node in a world.
Definition

class QuadParticleSystem : public ParticleSystem

Constructor

QuadParticleSystem(ParticleSystemType type, ParticlePoolBase *pool, const char *textureName = nullptr);

Parameters
type The type of particle system.
pool The particle pool from which this effect creates particles. The particles in this pool must use the QuadParticle structure.
textureName The name of the texture map to use. If this is nullptr, then the default particle texture is used.
Description
The QuadParticleSystem class is the base class for all quad-based particle effects.
Base Classes
ParticleSystem A QuadParticleSystem node is a specific type of particle system.
See Also

ParticlePool

QuadParticle