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Message Manager

Classes
Channel Represents a unidirectional voice chat channel.
ChatMessage Encapsulates a message that contains a text string.
Compressor Compresses data for a message.
ControllerMessage Base class for all controller message types.
Decompressor Decompresses data for a message.
Message Base class for all message types.
MessageMgr The Message Manager class.
PingMessage Encapsulates a message that contains no data.
Player Represents a machine connected to a multiplayer game.
SnapshotSender The base class for objects that need to send snapshot data.
StateSender Encapsulates a callback function that sends initial game state in a multiplayer game.