GeometryContactclass represents a contact between a rigid body and a geometry.
class GeometryContact final : public CollisionContact
||Returns the geometry node involved in a contact.|
||Returns the node-space contact position for the rigid body.|
||Returns the node-space contact position for the geometry.|
||Returns the node-space contact normal for the rigid body.|
GeometryContactclass represents a contact between a single shape belonging to a rigid bodies and a geometry node. Instances of the
GeometryContactclass are only created internally by the Physics Manager.
When a rigid body makes a new contact with a geometry node, the
RigidBodyController::HandleNewGeometryContactfunction is called for the rigid body.
||Used internally by the Physics Manager.|