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class PhysicsNode

Defined in:  TSPhysics.h
The PhysicsNode class represents a physics node in a world.
Definition

class PhysicsNode final : public Node

Constructor

PhysicsNode();

Description
The PhysicsNode class represents a physics node in a world. Any world using the features of the Physics Manager should contain exactly one physics node in the root zone, and it should have a physics controller assigned to it.
Base Classes
Node A PhysicsNode is a scene graph node.
See Also

PhysicsController