RigidBodyContactclass represents a contact between two rigid bodies.
class RigidBodyContact final : public CollisionContact
||Returns the world-space contact position and normal vector.|
RigidBodyContactclass represents a contact between single shapes belonging to two different rigid bodies. Instances of the
RigidBodyContactclass are only created internally by the Physics Manager.
When a rigid body makes a new contact with another rigid body, the
RigidBodyController::HandleNewRigidBodyContactfunction is called for both rigid bodies.
||Used internally by the Physics Manager.|