Defined in:The Audio Capture Manager class.
class AudioCaptureMgr : public Manager<AudioCaptureMgr>
||Starts capturing audio from an input device.|
||Stops capturing audio from an input device.|
||Pauses audio capture.|
||Resumes audio capture.|
||Installs a callback procedure that receives raw captured audio data.|
AudioCaptureMgrclass encapsulates the audio input functionality of the engine. The single instance of the Audio Capture Manager is constructed during an application's initialization and destroyed at termination.
The Audio Capture Manager's member functions are accessed through the global pointer