Tombstone Engine

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Structure::GetGlobalNameFlag

Defined in:  TSOpenDDL.h
Returns a boolean value indicating whether a structure's name is global.
Prototype

bool GetGlobalNameFlag(voidconst;

Description
The GetGlobalNameFlag function returns true if the structure's name is global, and it returns false if the structure's name is local. A structure's name is global if it begins with a dollar sign in the OpenDDL file, and the name is local if it begins with a percent sign.
See Also

Structure::GetStructureName