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struct CollisionPoint

Defined in:  TSNode.h
The CollisionPoint structure contains basic information about a collision point.
Definition

struct CollisionPoint

Data Members
float           param; The fractional distance between the beginning and ending positions where the collision occurred.
Point3D         position; The world-space point at which the collision occurred.
Bivector3D      normal; The world-space normal at the point of collision.
See Also

CollisionData

World::DetectCollision

World::QueryCollision