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class Marker

Defined in:  TSMarkers.h
The Marker class represents a marker node in a world.

class Marker : public Node, public ListElement<Marker>

Member Functions
Marker::GetMarkerType Returns the type of a marker.

Marker(MarkerType type);

type The type of the marker. See below for a list of possible types.
The Marker class is the base class for all marker nodes. The type parameter can be one of the following constants, and it is specified by the subclass's constructor.
kMarkerLocator Locator marker.
kMarkerConnection Connection marker.
kMarkerCube Cube environment map marker.
kMarkerShader Shader warmup marker.
kMarkerPath Path marker.
Base Classes
Node A Marker node is a scene graph node.
ListElement<Marker> Markers are stored in a list owned by their containing zone.
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