Sound Importer

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Figure 1. The Sound Importer window.

The Sound Importer is part of the Sound Tool plugin that ships with the Tombstone Engine, and it generates sound resources in the engine's proprietary .snd file format.

The Sound Importer can be run by choosing Import Sound from the Tombstone Menu or by typing isound [name] in the Command Console. If the Import Sound menu item is selected (or name is omitted from the console command), then a dialog appears to let you select a file from the Import directory.

Source Files

The files imported by the Sound Importer must be in uncompressed .wav format having either one or two channels (mono or stereo). Any sampling frequency is allowed.

Sound Settings

Setting

Description

Compress sound for streaming

Specifies that the sound is to be compressed during import. This must be checked for sounds that will be streamed from the disk, and it must not be checked for sounds that will be played from memory.

Use lossy compression

Specifies that lossy compression may be used. This is ignored if the Compress sound for streaming box is not checked.

See Also