Tombstone Menu

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The Tombstone Menu is opened by clicking on the skull logo in the bottom-left corner of the screen. It contains several commands that are built into the core engine as well as commands that access the plugin tools.

Most of these menu commands also have equivalent console commands that can be typed into the Command Console.

Command

Description

New World

Opens the World Editor with a new blank world. You can type Ctrl-N (Cmd-N on the Mac) when any major window is being displayed to create a new world.

Open World...

Opens an existing world in the World Editor. A dialog is displayed from which a .wld file can be chosen. You can type Ctrl-O (Cmd-O on the Mac) when any major window is being displayed to open a world.

Reopen Played World

Reopens a world in the World Editor that was previous played by using the Save and Play command in the editor. This command is not available until a world has been played from the editor. You can type Ctrl-Shift-P (Cmd-Shift-P on the Mac) when any major window is being displayed to reopen a played world.

Open Model...

Opens an existing model resource in the Model Viewer. A dialog is displayed from which an .mdl file can be chosen.

New Panel

Opens the Panel Editor with a new blank user interface panel.

Open Panel...

Opens an existing user interface panel in the Panel Editor. A dialog is displayed from which a .pan file can be chosen.

New Material

Opens the Material Editor with a new material.

Open Material...

Opens an existing material in the Material Editor. A dialog is displayed from which an .mtl file can be chosen.

Import Font...

Opens the Font Importer for creating a new font resource.

Open Sound...

Opens an existing sound resource in the Sound Player. A dialog is displayed from which an .snd file can be chosen.

Import Sound...

Opens the Sound Importer for creating a new sound resource.

Import String Table...

Displays a dialog from which a .txt file can be chosen and creates a new string table resource with the String Importer tool.

Open Texture...

Opens an existing texture resource in the Texture Viewer. A dialog is displayed from which a .tex file can be chosen.

Import Texture...

Opens the Texture Importer for creating a new texture resource.

Generate Terrain Palette...

Opens the Terrain Palette window for creating a new terrain texture palette resource.

Generate Textures...

Opens the Texture Generation tool, which renders textures for light projections, environment maps, and impostor textures. (This can only be invoked while a game world is running.)

Open Movie...

Opens an existing movie resource in the Movie Player. A dialog is displayed from which an .mvi file can be chosen.

Import Movie...

Opens the Movie Importer for creating a new movie resource.

Command Console

Opens the Command Console.

Time Window

Opens the time window, which displays the frame rate and other timing information.

Stats Window

Opens the engine stats window, which displays various information about tasks the engine is performing.

Networking Window

Opens the networking window, which displays information about network traffic.

Take Screenshot

Takes a screenshot and places it in the user's Documents folder. (See File Locations.)

Quit

Quits the engine. You can type Ctrl-Q (Cmd-Q on the Mac) when any major window is being displayed to quit.)

See Also